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controllers
trigger
decoders
sync_edge.h
Go to the documentation of this file.
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#pragma once
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enum class
SyncEdge
: uint8_t {
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Rise
,
// Sync on rising edges, use rise+fall for phase info
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Fall
,
// Sync on falling edges, use rise+fall for phase info
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// VR or lazy Hall
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RiseOnly
,
// Completely ignore all falling edges (this used to be useOnlyRisingEdgeForTrigger=true etc)
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// nicer Hall
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Both
// Sync on both edges, use both for phase
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};
SyncEdge
SyncEdge
Definition
sync_edge.h:3
SyncEdge::RiseOnly
@ RiseOnly
SyncEdge::Both
@ Both
SyncEdge::Fall
@ Fall
SyncEdge::Rise
@ Rise
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